By default, all software supports multiple file extensions. OpenGL Performer supports at least 1 different file extensions. The basic files that OpenGL Performer supports are .GLUT2. However, not all of the extensions listed on the list are always used to save the effects of work in OpenGL Performer. Very often, files with such extensions are used as source data files used by OpenGL Performer.
OpenGL Performer can be used to convert file formats between the file extensions listed below. You can open a file with one of the file extensions below via OpenGL Performer and try to save it in another file format, also supported by OpenGL Performer.