OpenGL Shader Builder

  • File Extensions
    1
  • Contact information
    WWW website

OpenGL Shader Builder overview

By default, all software supports multiple file extensions. OpenGL Shader Builder supports at least 1 different file extensions. The basic files that OpenGL Shader Builder supports are .SBPROJ. However, not all of the extensions listed on the list are always used to save the effects of work in OpenGL Shader Builder. Very often, files with such extensions are used as source data files used by OpenGL Shader Builder.

OpenGL Shader Builder can be used to convert file formats between the file extensions listed below. You can open a file with one of the file extensions below via OpenGL Shader Builder and try to save it in another file format, also supported by OpenGL Shader Builder.

File extensions recognized by OpenGL Shader Builder